OK, so the problem with developing a object detection software in Visual C++ is that you have to use something like the OPENCV library and the bad thing about it that it is really, really and I mean REALLY a pain to understand what's happening. Probably because I'm a terrible coder/programmer/person but it may as well have to do with the fact that it has little to no documentation as to what the functions that are in there actually do and how and when to implement them. As far as rote learning is concerned you do get a few bits of code here and there but that doesn't really help when you have a dead line and you still haven't managed to DO something about it.
I understand that this post is mostly a rant but I need to rant at the moment.
Back to the problem at hand and the dealing with it bit... The problem at the moment is that I have tried to detect a two shapes (a triangle and a quadrilateral) but the triangle tends to be detected everywhere (reasons being noise) and the quad isn't detected at all.
Hopefully in a few hours I will have better results as I'm venturing to new territory and re-writing my code.
I understand that this post is mostly a rant but I need to rant at the moment.
Back to the problem at hand and the dealing with it bit... The problem at the moment is that I have tried to detect a two shapes (a triangle and a quadrilateral) but the triangle tends to be detected everywhere (reasons being noise) and the quad isn't detected at all.
Hopefully in a few hours I will have better results as I'm venturing to new territory and re-writing my code.
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